![]() ![]() I still don't think Rome II gets either the tactical or strategy elements of its diverse gameplay perfectly right, the formula is still fully functional and fantastic even today and Rome II expands on many elements of both to combine for one of the more fleshed out entries in the series. The gameplay of the two different sides of Rome II - battles and faction management - are diverse enough but each intuitive and in-depth, so much so that one can feasibly spend most of their time on one and still get lots of value and enjoyment out of the game. While victory by conquest is generally the most direct and easy way to accomplish your goals, diplomacy and economic supremacy are nonetheless important aspects of expanding your empire and both are - again - very simple to manage. Additionally, there is a robust and now finally explained politics system that serves as a backdrop to all the other factors of managing your empire such as food supply, financial longevity and defending or taking territory - each of these works in tandem with one another and can be managed either manually or automatically as you desire. There are dozens of different unit types native to each faction for you to employ as you see fit, while you can choose to research new and diverse technologies in any order of your choice to benefit your empire most at any given time. The interface notifies you of all important updates and events that either do or are capable of directly affecting your chosen faction, while there are various tools and tabs that allow you to easily micro-manage dozens of cities, armies and fleets at a time provided you are willing to invest some time into doing so. The campaign map offers a wildly different experience but one that ties intricately into the battle system, providing you with the politics of running a nation rather than conquest by military might. The game also allows you to pause, slow down or speed up the action to your liking at any time during a battle, giving you all the means to conquer your opponents and plan your actions out without worrying about being pressed for time. You can freely manipulate your units to move, change formation or attack on the fly, while various minor abilities are easily manageable by selecting on each individual unit or multiple regiments that share various abilities. All information that a general could possibly require is available and presented to you with a fluid and responsive in-game user interface (UI), with a mini-map, fully workable camera controls and intuitive tool-tips to explain every necessary in-game function of the controls. The in-game battles necessitate quick thinking, careful maneuvering and positioning as well as the apt control of thousands of soldiers at a time through the convenient regimental controls. While a game like Supreme Commander may represent warfare on a massive scale with more clarity and accuracy, or a title in the vein of Galactic Civilizations II offers far more options in regards to diplomatic and economic strategy, no franchise combines these two wildly opposed elements together like Total War. I hope you find this an entertaining and useful review! This is a free update for all Rome II owners and despite merely testing the waters of its scope and size - having invested well over 30 hours into it since the games' re-release as the Emperor Edition, and spending 120 hours on the native version - there is still much for me to articulate about and even more for you to enjoy. With almost a year having passed since Rome II's initial release, Creative Assembly have completed what many would call a story of redemption constant patches and bug-fixing have finally culminated into a huge content update and re-branding of the game aptly titled the "Emperor Edition". Their latest offering in Rome II had a very rocky beginning when it was released all the way back in late 2013 with an endless supply of glitches or bugs, a wealth of features stripped out from the previous game - Shogun II - and several in-game systems (such as politics) that were either unexplained or had no depth whatsoever. Greetings fellow hobbyists and gamers and welcome to my latest video game review! I am excited to finally articulate my thoughts on even just one game from a strategy battle series that has captivated millions of gamers across the world for almost two decades now, the highly acclaimed Total War series from Creative Assembly. ![]()
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